A bugfix release for RosMud, 1.3.2 incorporates the following changes:
* Smoothed out scrolling a little less, hopefully eliminating a redraw problem with the use of a scroll wheel.
* Eliminated a potential resource leak (I think!) regarding the use of CreateSolidBrush() in response to the WM_CTLCOLOREDIT message. This should cure the reported problem that sometimes the whole window goes white - this seems to be due to a lack of GDI resources available, due to that leak.
It's available from the same URL (see the links on the right hand side).